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Summary:ASTERISK-17619: [patch] Space Invaders in cmenuselect only has one level
Reporter:Bradley Watkins (marquis)Labels:
Date Opened:2011-03-29 18:11:41Date Closed:2011-04-05 14:04:22
Priority:MinorRegression?No
Status:Closed/CompleteComponents:Core/BuildSystem
Versions:1.8.3 Frequency of
Occurrence
Related
Issues:
Environment:Attachments:( 0) invaders.patch
Description:The 'i' option in cmenuselect allows one to play an ASCII-based clone of Space Invaders, but once you have beaten the one level the game is over.
Comments:By: Rob Gagnon (rgagnon) 2011-03-30 16:31:26

Tested in asterisk 1.4.40 tag on centos 5.5 x86_64 up to level 2 completion.  Game gets faster as it shows in the patch.  I can only imagine the end-game would be the same as before from reading the patch file.  The darn thing moves too fast for me to complete all the levels :-)

By: Leif Madsen (lmadsen) 2011-04-05 10:29:17

Russell just gave Marquis commit access to menuselect, so if this works, I say go for it :)

By: Digium Subversion (svnbot) 2011-04-05 14:04:20

Repository: menuselect
Revision: 875

U   trunk/menuselect_curses.c

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r875 | marquis | 2011-04-05 14:04:20 -0500 (Tue, 05 Apr 2011) | 10 lines

Add multiple levels to cmenuselect-invaders

The current ASCII-based Invaders game in cmenuselect only has one level, and then the game ends.  This patch adds more, with ever-increasing difficulty.

(closes issue ASTERISK-17619)
Reported by: Marquis
Patches:
     invaders.patch uploaded by Marquis (license 32)
Tested by: rgagnon

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http://svn.digium.com/view/menuselect?view=rev&revision=875