Summary: | ASTERISK-17619: [patch] Space Invaders in cmenuselect only has one level | ||
Reporter: | Bradley Watkins (marquis) | Labels: | |
Date Opened: | 2011-03-29 18:11:41 | Date Closed: | 2011-04-05 14:04:22 |
Priority: | Minor | Regression? | No |
Status: | Closed/Complete | Components: | Core/BuildSystem |
Versions: | 1.8.3 | Frequency of Occurrence | |
Related Issues: | |||
Environment: | Attachments: | ( 0) invaders.patch | |
Description: | The 'i' option in cmenuselect allows one to play an ASCII-based clone of Space Invaders, but once you have beaten the one level the game is over. | ||
Comments: | By: Rob Gagnon (rgagnon) 2011-03-30 16:31:26 Tested in asterisk 1.4.40 tag on centos 5.5 x86_64 up to level 2 completion. Game gets faster as it shows in the patch. I can only imagine the end-game would be the same as before from reading the patch file. The darn thing moves too fast for me to complete all the levels :-) By: Leif Madsen (lmadsen) 2011-04-05 10:29:17 Russell just gave Marquis commit access to menuselect, so if this works, I say go for it :) By: Digium Subversion (svnbot) 2011-04-05 14:04:20 Repository: menuselect Revision: 875 U trunk/menuselect_curses.c ------------------------------------------------------------------------ r875 | marquis | 2011-04-05 14:04:20 -0500 (Tue, 05 Apr 2011) | 10 lines Add multiple levels to cmenuselect-invaders The current ASCII-based Invaders game in cmenuselect only has one level, and then the game ends. This patch adds more, with ever-increasing difficulty. (closes issue ASTERISK-17619) Reported by: Marquis Patches: invaders.patch uploaded by Marquis (license 32) Tested by: rgagnon ------------------------------------------------------------------------ http://svn.digium.com/view/menuselect?view=rev&revision=875 |