Summary: | ASTERISK-13295: [patch] Make enter/leave sounds on meetme conference customizable | ||
Reporter: | pbd (pbd) | Labels: | |
Date Opened: | 2009-01-02 15:18:45.000-0600 | Date Closed: | 2011-06-07 14:02:51 |
Priority: | Major | Regression? | No |
Status: | Closed/Complete | Components: | Applications/app_meetme |
Versions: | Frequency of Occurrence | ||
Related Issues: | |||
Environment: | Attachments: | ( 0) meetme_joinleavesounds.patch.CORRECTED | |
Description: | This is a direct answer to an old issue (0006606), which came up from an end user request I have here as well. app_meetme does not have the ability to easily (without recompile) change the enter/leave sounds that are played to participants when a new participant joins, or someone leaves. As of 1.6.0.2, these sounds are handled via RAW audio stored in arrays in 'enter.h' and 'leave.h'. The current standard is for all asterisk sounds to come from the 'sounds' library, and support i18n through multiple directories. This patch addresses the issue, by calling the new api's to send audio files to the conference. To implement, you will need sounds in your sound library called 'conf-join', and 'conf-leave' - I have not provided them here. ****** ADDITIONAL INFORMATION ****** Once implemented, the files apps/enter.h and apps/leave.h can be removed from the source tree. | ||
Comments: | By: pbd (pbd) 2009-01-02 15:19:44.000-0600 Waiting on (a new?) license signature to upload. By: pbd (pbd) 2009-01-02 15:29:04.000-0600 Agreement now on file- patch attached. By: Mark Michelson (mmichelson) 2009-01-05 11:25:30.000-0600 Is the patch reversed? By: pbd (pbd) 2009-01-05 12:16:27.000-0600 Sorry- yes it was. See new patched '.CORRECTED' attached. By: Leif Madsen (lmadsen) 2009-01-20 14:33:03.000-0600 Assigned to mnicholson for review! By: Tilghman Lesher (tilghman) 2009-01-20 14:50:19.000-0600 Actually, we do NOT want to do this, the way this is implemented. What this code will do is to add a delay into the audio as mixed, the length of the enter/leave sounds. The way the code currently does this is special: it adds the audio as another stream to be mixed at the driver layer, which means that no delay is introduced. By: Tilghman Lesher (tilghman) 2009-01-26 17:46:51.000-0600 No response from reporter. |