[Home]

Summary:ASTERISK-06521: [patch] Fully initialize NULL frames
Reporter:Tilghman Lesher (tilghman)Labels:
Date Opened:2006-03-11 00:47:07.000-0600Date Closed:2006-03-14 11:28:30.000-0600
Priority:MinorRegression?No
Status:Closed/CompleteComponents:Core/General
Versions:Frequency of
Occurrence
Related
Issues:
Environment:Attachments:( 0) 20060311__initialize_null_frames.diff.txt
Description:We've had a number of difficult-to-track bugs where it appears that we're freeing frames that were never malloc'd, hence causing a crash.  One such problem might be that we are not sufficiently initializing NULL frames, such that the mallocd flag may be erroneously non-zero.  This patch simply changes the initialization of null frames in various places to completely zero the structure.  This should eliminate one possible problem which could result in mysterious crashes.
Comments:By: Russell Bryant (russell) 2006-03-14 11:02:14.000-0600

I thought that if you initialize any part of a structure, you can assume that the rest is automatically initialized to zero.  This assumption is made all over the place in Asterisk.

By: Tilghman Lesher (tilghman) 2006-03-14 11:28:30.000-0600

Oops, you're right.  Never mind.