Summary:ASTERISK-06056: [patch] app_morsecode
Reporter:Tilghman Lesher (tilghman)Labels:
Date Opened:2006-01-11 18:22:29.000-0600Date Closed:2006-01-11 22:47:57.000-0600
Versions:Frequency of
Environment:Attachments:( 0) app_morsecode.c
Description:Play a Morse code stream, as indicated by the given string.
Comments:By: Tilghman Lesher (tilghman) 2006-01-11 18:23:31.000-0600

Let me know if there are additional characters to add.

By: Jason Parker (jparker) 2006-01-11 18:42:39.000-0600

Let me just be the first person to say...

-- --- .-. ... . / -.-. --- -.. . / .-. --- -.-. -.- ... / .-.-.-

But really though...is it good to start and stop playtones so many times?  Might be able to make one long playtones list (or maybe one per letter/word?), and pass it all in at once.

Something like..

tones = "440/250|0/50|440/100|

(that's the word "morse", in case you were wondering - which would have started and stopped playtones 28 times)

ast_playtones_start(chan, 0, tones, 0);

By: Tilghman Lesher (tilghman) 2006-01-11 19:39:30.000-0600

Yeah, but it's short, sweet, and allows tweaking of the lengths this way.

By: Tilghman Lesher (tilghman) 2006-01-11 19:42:06.000-0600

The other problem with trying to specify the whole thing at once is that we then have variable lengths of time that we have to wait.  Remember, Playtones is asynchronous and will repeat.  We absolutely do NOT want it to repeat.

By: Jason Parker (jparker) 2006-01-11 19:55:59.000-0600

You could keep track of len for an ast_safesleep, just add them up when you make the playtones string.

By: Tilghman Lesher (tilghman) 2006-01-11 22:40:15.000-0600

What's the concern with calling ast_playtones_stop() so many times?  I don't think it hurts anything.

By: Tilghman Lesher (tilghman) 2006-01-11 22:47:56.000-0600

Added to trunk